Chummer, Warband, and the Civilopedia My own little development projects

23Mar/12Off

Chummer Build 347 Available

Build 347

  • selecting Possesion or Inhabiatation in the Select Metatype window when creating a Spirit Critter now always adds the selected Power instead of trying to replace the Materialization Power which they might not have
  • the number of Spells a character can know is now correctly limited to Spellcasting/Ritual Spellcasting Rating + Rating Modifiers instead of just the Skill's Rating
  • all Spirits now show the number of additional Powers they can take on the Critter Powers tab
  • fixed an issue where undoing a Cyberware/Bioware expense for a character that has MAG/RES would not restore their MAG/RES to its previous value
  • fixed an issue where the character's Starting Nuyen Expense Entry would be lost if the character was not saved again after making the initial transition to Career Mode
  • moving a character to Career Mode now uses the standard load character method instead of re-opening the character as-is in the Career Mode window
  • renaming a Group or Armor Bundle now marks the character as having unsaved changes
  • added support for grouping Custom Improvements

New Strings

  • Button_AddGroup
  • Message_DeleteImprovementGroup
  • Button_EnableAll
  • Button_DisableAll
  • String_Roommates

Changed Strings

  • Message_DeleteArmorLocation