Chummer, Warband, and the Civilopedia My own little development projects

25Jul/12Off

Chummer Build 401 Available

Build 401

  • added support for <quickeningmetamagic /> to the Improvement Manager which grants the character access to the Quicken Spell button
  • added support for <basiclifestylecost /> to the Improvement Manager which adjusts the cost of only basic Lifestyles by a percentage
  • added a house rule to allow Obsolescent to be upgraded/removed in the same way as Obsolete
  • added support for Quicken Spell Expenses
  • fixed an issue where canceling the Select Martial Arts window when adding a PACKS Kit would throw an error
  • maximum MAG split for Mystic Adepts now increases properly when MAG is increased
  • maximum MAG split for Mystic Adepts now decreases when a MAG increase Expense is undone
  • clicking Delete on the Cyberware tab with nothing selected no longer throws an error
  • clicking Delete on the Vehicles tab with nothing selected no longer throws an error
  • selecting a Complex Form in Career Mode now automatically selects its commonly-used Active Skill for the Dice Pool
  • Karma Expenses for Spells can now be undone
  • Exotic Melee Weapons that use the Unarmed Active Skill (such as Hardliner Gloves) now properly show their Dice Pool size
  • Obsolescent and Obsolete now affect a Vehicle's Device Rating
  • fixed an issue where the displayed monthly Nuyen cost for a Lifestyle was including Lifestyle discounts a second time

New Strings

  • Checkbox_Option_AllowObsolescentUpgrade
  • Button_QuickenSpell
  • String_QuickeningKarma
  • Message_ConfirmKarmaExpenseQuickeningMetamagic
  • String_ExpenseQuickenMetamagic
18Jul/12Off

Chummer Build 399 Available

Build 399

  • added support for <complexformlimit /> to the Improvement Manager which affects the number of Complex Forms a character can know in Create Mode
  • added support for <spelllimit /> to the Improvement Manager which affects the number of Spells a character can know in Create Mode
  • fixed an issue where pressing the backspace key while in the search field within the Select Spell or Select Complex Form windows would throw an error if the list of items was empty and the search word should cause the list to be re-populated
  • starting Nuyen and starting Karma Expenses can now be modified (not retroactively applied to previous saves)
  • Vehicles can now be retrofitted as per the rules found on UCL 15 by attempting to delete the Obsolete Vehicle Mod
  • increased the height of the Select Weapon window so that the list of included Weapon Accessories/Mods is no longer concealed when there are more than 4 items
  • fixed an issue where deleting a Knowledge Skill could cause the other Knowledge Skills below it to also be deleted from the character
  • Weapons now use their modified Firing Mode which includes Weapon Mods instead of their base Firing Mode to determine which firing options are available in the FIRE! button menu
  • fixed an issue where the Bonding cost for Stacked Foci would not be calculated correctly if one of the Foci contained parenthesis in its name

New Strings

  • String_ExpenseVehicleRetrofit
  • String_Retrofit
16Jul/12Off

Chummer Build 398 Available

Build 398

  • Ammo that is in a container such as a Spare Clip and loaded into a Weapon now correctly affects the Weapon's DV, AP, and RC
  • clicking the Buy Ammo button for the selected Weapon no longer throws an error if a piece of Gear was not already selected in the Gear list