18Jan/12Off
Chummer Build 289 Available
Build 289
- added support for <selectrestricted /> to the Improvement Manager which lets the character pick from a list of Restricted items they have or enter their own value (used for Fake Licenses)
- improved the way in which unsaved changes to characters are detected
- Power Point cost for Adept Powers are no longer rounded to 2 decimal places to ensure Adepts are not being cheated out of Power Points when using discounts
- added support for a weekly calendar to track weekly Tests, runs, when rent is due, etc.
- fixed an issue where adding Commlink Upgrades or Commlink Operating System Upgrades directly to the character's or a Vehicle's Gear instead of as a plugin would cause the save file to become unusable
- adding Improved Sensor Array Vehicle Mod to a Vehicle now automatically adjusts the current Sensor to the appropriate size
- Vehicles and Drones now have their Armor Ratings limited as per AR 132 unless Ignore Rules is turned on
- adding Cyberware plugins to a Vehicle Mod no longer causes an error to be thrown when attempting to print
- Specialization list for non-Exotic Active Skills is now disabled if the Skill is part of a Skill Group or its Rating is 0
New Strings
- Tab_Calendar
- Button_AddWeek
- Button_EditWeek
- String_WeekDisplay
- Title_CalendarStart
- Label_CalendarStart
- Label_Year
- Label_Month
- Label_Week