30May/12Off
Chummer Build 388 Available
Build 388
- fixed an issue where clicking the Enable All or Delete All buttons on the Improvements tab with a group selected would throw an error
- fixed an issue where Underbarrel Grenade Launchers that come as part of a Weapon were not being properly marked as Underbarrel Weapons which caused errors to be thrown when adding Weapon Accessories and Mods until the file has been saved and reloaded
- Equip All and Unequip All buttons for Armor Bundles now correctly add and remove Improvements for Armor Mods and Gear
- Underbarrel Weapons that come as part of a base Weapon (such as the Ares Alpha Grenade Launcher) no longer have their Ammo cut in half when loading a save file
- Underbarrel Weapons now set their available options under the FIRE! button correctly
- added a checkbox to the Critter Powers tab to control whether or not each Critter Power counts towards the Critter's Power Point limit
- changed how Spirits calculate their number of used Power Points
- added a Blood Spirit checkbox to the Select Critter window when the Spirits category is selected which automatically adds the additional Critter Powers a Blood Spirit receives for free
- added tooltips to the Fading, Drain Resistance, and Spell Dice Pool fields
- Attributes now include <bp /> in their printout XML to indicate the amount of BP/Karma that has been spent on them (only accurate for characters that have not yet spent Karma on improving Attributes after starting their career)
- Skills now include <bp /> in their printout XML to indicate the amount of BP/Karma that has been spent on them (only accurate for characters that have not yet spent Karma on improving Skills after starting their career)
- adding a Fake License to a character that only has one Restricted item no longer automatically selects the item and instead keeps the Select Item window open, letting you choose the one item or enter a custom name