30Jun/12Off
Chummer Build 396 Available
Build 396
- fixed an issue where selecting Armor that granted Improvements or whose Mods granted Improvements would immediately add them to the character when selected in the Select Armor window
- added a Part of base Armor checkbox to indicate whether or not an Armor Mod is part of a piece of Armor by default in the same manner as the Part of base Weapon checkbox for Weapons
- added <included /> tag to printout XML for Armor Mods which indicates whether or not they are included as part of the base Armor
- all equipment now puts its total cost in the <cost /> tag in the printout XML instead of its cost formula
- removed <cost3 />, <cost6 />, <cost10 />, <avail3 />, <avail6 />, and <avail10 /> tags from printout XML since they were not useful
- Reduce Attribute now includes MAG and RES if the character has access to these Attributes
- Reduce Attribute now includes a checkbox to determine whether or not the Metatype Maximum should also be reduced
New Strings
- Checkbox_BaseArmor
- Checkbox_DoNotAffectMaximum