Chummer, Warband, and the Civilopedia My own little development projects

8Jul/13Off

Chummer Build 490 Available

Build 490

  • corrected how Essence information is stored in regions that use something other than "." to separate decimal places would cause an error to be thrown
  • fixed an issue where ammoreplace values for Weapons were not being handled correctly
  • added an Option on the Miscellaneous tab: Karma cost for increasing Special Attributes is reduced with Essence Loss (see below)

Karma cost for increasing Special Attributes is reduced with Essence Loss
When the option is enabled, the Essence cost to improve MAG or RES is affected by Essence Loss. For example, the character an Essence Penalty of 1 and MAG of 3. Normally, Chummer calculates the cost based on its perceived MAG value of 4 (MAG 4 - Essence Penalty 1 = 3), meaning the cost of improving MAG would be for going from MAG 4 to MAG 5. With this option enabled, Chummer instead calculates the cost based on the shown value of 3, meaning the cost of improving MAG would be for going from MAG 3 to MAG 4. This only impacts Career Mode.

New Strings

  • Checkbox_Options_SpecialKarmaCost
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