Chummer allows a number of options to be set to tailor it to your current campaign. As described in Settings Files
, you can have different options enabled for different campaigns. Unless otherwise noted, the options listed here are applied on a per-Setting File basis. You can open the Options window by selecting Options from the Tools menu. A number of these options will be removed once the SR5 book is released and these optional rules are no longer relevant.
Additional Sourcebooks to Use
All Settings have access to the core SR5 sourcebook. This section lists all of the other sourcebooks that Chummer has information for. By enabling a sourcebook, characters generated with the Settings File will have access to items from the book.
Global application setting. The language you would like to use when using Chummer. See Language Support
for full information on Language Files.
Default Character Sheet
Global application setting. The character sheet that will be used by default when the printing/opening the Character Viewer window. Note that you can still choose a different character sheet in this window; the setting only determines the one that is used when the window initially opens.
Global application setting. When enabled, Chummer will check for and automatically download updates to the application, language, character sheet, and data files.
Start Chummer in fullscreen mode
Global application setting. When enabled, the Chummer window will automatically open as a fullscreen window.
Use a single instance of the Dice Roller window
Global application setting. When enabled, only one instance of the Dice Roller window will be used. If the window is open when a Dice Roller button is clicked, the focus will be shifted to the current Dice Roller window which will be updated to use the correct number of dice.
Expense dates should include time
Global application setting. When enabled, Expense Entries will let you enter a time in addition to the date of the transaction.
Location of PDF application
Global application setting. If desired, you can select your preferred PDF application. This will allow you to open PDF sourcebooks by clicking on any Source field within Chummer. You must also configure the location of each PDF you would like to use by selecting their individual locations (see below).
Global application setting (per sourcebook). By selecting a book from the Additional Sourcebooks to Use list, you can link it to a PDF copy on your computer. You must do this for each sourcebook you would like to link to a PDF file.
Global application setting (per sourcebook). The page numbering in some PDF files do not exactly match the numbers on each printed page. This setting lets you compensate for this by setting a page offset. You can test a PDF file by clicking the Test - Open to Page 5 button next to this field. This will help you figure out if an offset needs to be used, and what the number should be. For example, if the PDF opens to page 5, the offset is 0. If the PDF instead opens to page 3, you would need an offset of 2.
Limbs for Standard Characters
There has been a fair amount of debate whether a standard character has 5 or 6 limbs based on the Cyberlimb description in the SR4 book, and what the 5th limb is if using 5. This option lets players and Game Masters decide which method they would like to use and determines how Attributes are averaged when Cyberlimbs are applied to a character. The options are 6 (2 arms, 2 legs, torso, skull), 5 (2 arms, 2 legs, torso) and 5 (2 arms, 2 legs, skull).
Nuyen per Build Point
This option lets players and Game Masters change the amount of Nuyen characters receive for each Build Point they invest in Nueyn during character creation.
Defaults for New Characters
These options set the default values that appear in the Create New Character window. You can set the default build method to use Karma or Build Points, the number of points received, and the maximum Availability of items a character can purchase during creation. These only set the default values for the window; you can change these values each time you create a new character by changing them in the Create New Character window.
Allow dice rolling for dice pools
When enabled, a dice icon will appear next to a Skill's Rating and all Dice Pool fields which will open the Dice Roller window and automatically set the number of dice to roll to match the size of the Dice Pool.
Print all Active Skills with total score higher than 0
When enabled, printouts will show all Active Skills that have a total Rating higher than 0. When disabled, only Active Skills with a base Rating higher than 0 will be printed.
Print Karma and Nuyen Expenses
When enabled, Karma and Nuyen Expenses from Career Mode will be included on printouts if the sheet supports them.
Print Leadership variation Skills (from War!)
When enabled, the additional uses for the Leadership Active Skill which use different Attributes will be included on the printed character sheet. The additional Active Skills are Leadership, Command (LOG) and Leadership, Direct Fire (INT).
Print Arcana variation Skills (from Street Magic)
When enabled, the additional uses for the Arcana Active Skill which use different Attributes will be included on the printed character sheet. The additional Active Skills are Arcana, Metamagic (INT) and Arcana, Artificing (MAG).
When enabled, any Notes that have been added to things like Spells, Gear, and Weapons will be included in the printout XML and will be included on the character sheet if the sheet includes support for item Notes.
Apply Linux printing fix
When running on Linux using Wine, attempting to print a character may result in the application crashing. If you encounter this issue, you can enable this option to change how Chummer generates its printed output which should prevent the crashes.
Number of decimal places to round Essence to
This determines the number of decimal places that Essence will be rounded to. By default this value is set to 2 but can be changed to 4 for players who want a higher level of precision for calculating their Essence values.
Ask for confirmation when deleting items
When enabled, you will be asked to confirm your decision to delete an item. This is done to prevent accidental deletion of items.
Ask for confirmation for Karma expenses
When enabled, you will be asked to verify that you wish to spend Karma when improving your character in Career Mode
. This is done to prevent players from accidentally spending Karma.
Create backup of character before moving them to Career Mode
When enabled, a copy of the character as it currently is in Create Mode is saved before they are moved to Career Mode. This can be useful for making additional changes to the character before they actually start their career. The backup file can be found in your Chummer\saves\backup directory (this directory does not exist until the first character is backed up).
Use Restrictions to Recoil Compensation (AR 148)
When enabled, Recoil Compensation follows the rules as described on page 148 of Arsenal; only certain Recoil Compensation items will stack with each other.
Enforce Capacity Limits
When enabled, Capacity limits for items will be enforced. It is important to note that in Create Mode, Capacity limits are only checked when attempting to move a character from Create Mode to Career Mode. This is done so that players can experiment with plugin combinations during character creation without being hassled, but still staying within the rules when moving their character over to a game.
Enforce maximum Skill modified Rating
When enabled, the maximum Modified Rating for a Skill cannot exceed the Skill's Rating x 1.5.
Automatically add Copy Protection plugin to Matrix Programs (requires Unwired)
When enabled (along with including the Unwired sourcebook), non-Hacked Matrix Programs will automatically be given the Copy Protection plugin for free as described in Unwired.
Automatically add Registration plugin to Matrix Programs (requires Unwired)
When enabled (along with including the Unwired sourcebook), non-Hacked Matrix Programs will automatically be given the Registration plugin for free as described in Unwired.
Calculate Commlink Response based on number of running programs
When enabled, a Commlink's Response is automatically adjusted based on the number of programs it currently has running, as per the rules found on SR4 222.
Ergonomic Programs do not affect a Commlink's effective Response (UN 114)
When enabled, Matrix Programs that have the Ergonomic Program Option from Unwired do not count towards the number of Programs running on a Commlink which reduces the device's effective Response value.