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RANGER Spells
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1st
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RANGER Spells
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Alarm
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V, S, F, DF |
13
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No
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1 standard action
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Close (25 ft. + 5 ft./2 levels)
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2 hours/level (D)
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None
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Player's Handbook 197
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Wards an area for 2 hours/level. |
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Animal Messenger
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V, S, M |
13
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Yes
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1 standard action
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Close (25 ft. + 5 ft./2 levels)
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One day/level
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None; see text
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Player's Handbook 198
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Sends a Tiny animal to a specific place. |
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Calm Animals
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V, S |
13
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Yes
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1 standard action
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Close (25 ft. + 5 ft./2 levels)
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1 minute/level
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Will negates; see text
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Player's Handbook 207
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Calms (2d4 + level) HD of animals. |
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Charm Animal
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V, S |
13
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Yes
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1 standard action
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Close (25 ft. + 5 ft./2 levels)
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1 hour/level
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Will negates
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Player's Handbook 208
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Makes one animal your friend. |
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Delay Poison
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V, S, DF |
13
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Yes (harmless)
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1 standard action
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Touch
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1 hour/level
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Fortitude negates (harmless)
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Player's Handbook 217
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Stops poison from harming subject for 1 hour/level. |
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Detect Animals or Plants
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V, S |
13
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No
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1 standard action
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Long (400 ft. + 40 ft./level)
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Concentration, up to 10 minutes/level (D)
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None
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Player's Handbook 218
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Detects kinds of animals or plants. |
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Detect Poison
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V, S |
13
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No
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1 standard action
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Close (25 ft. + 5 ft./2 levels)
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Instantaneous
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None
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Player's Handbook 219
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Detects poison in one creature or object. |
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Detect Snares and Pits
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V, S |
13
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No
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1 standard action
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60 ft.
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Concentration, up to 10 minutes/level (D)
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None
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Player's Handbook 220
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Reveals natural or primitive traps. |
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Endure Elements
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V, S |
13
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Yes (harmless)
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1 standard action
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Touch
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24 hours
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Will negates (harmless)
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Player's Handbook 226
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Exist comfortably in hot or cold environments. |
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Entangle
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V, S, DF |
13
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No
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1 standard action
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Long (400 ft. + 40 ft./level)
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1 minute/level (D)
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Reflex partial; see text
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Player's Handbook 227
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Plants entangle everyone in 40-ft.-radius circle. |
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Hide from Animals
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S, DF |
13
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Yes
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1 standard action
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Touch
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10 minutes/level (D)
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Will negates (harmless)
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Player's Handbook 241
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Animals cant perceive one subject/level. |
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Jump
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V, S, M |
13
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Yes
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1 standard action
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Touch
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1 minute/level (D)
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Will negates (harmless)
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Player's Handbook 246
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Subject gets bonus on Jump checks. |
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Longstrider
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V, S, M |
13
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1 standard action
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Personal
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1 hour/level (D)
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Player's Handbook 249
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Increases your speed. |
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Magic Fang
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V, S, DF |
13
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Yes (harmless)
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1 standard action
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Touch
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1 minute/level
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Will negates (harmless)
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Player's Handbook 250
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One natural weapon of subject creature gets +1 on attack and damage rolls. |
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Pass without Trace
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V, S, DF |
13
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Yes (harmless)
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1 standard action
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Touch
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1 hour/level (D)
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Will negates (harmless)
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Player's Handbook 259
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One subject/level leaves no tracks. |
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Read Magic
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V, S, F |
13
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1 standard action
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Personal
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10 minutes/level
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Player's Handbook 269
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Read scrolls and spellbooks. |
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Resist Energy
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V, S, DF |
13
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Yes (harmless)
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1 standard action
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Touch
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10 minutes/level
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Fortitude negates (harmless)
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Player's Handbook 272
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Ignores 10 (or more) points of damage/attack from specified energy type. |
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Speak with Animals
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V, S |
13
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1 standard action
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Personal
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1 minute/level
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Player's Handbook 281
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You can communicate with animals. |
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Summon Nature's Ally I
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V, S, DF |
13
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No
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1 round
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Close (25 ft. + 5 ft./2 levels)
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1 round/level (D)
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None
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Player's Handbook 288
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Calls creature to fight. |
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