| Character Sheet (RPGX) - v. 1.0.6 | ||||||||||||||||||||||||
| HP TRACK | NON LETHAL | AC TRACK | |||
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Equipment Description | Charges | Value | Qty | Lbs | Equipment Description | Charges | Value | Qty | Lbs | ||
| Inventory | |||||||||||
| Bracers of Armor +3 | 9000 gp | 1 | 1 lb. | Ring of Protection +2 | 8000 gp | 1 | 0.0625 lb. | ||||
| Crossbow, Hand | 100 gp | 1 | 2 lb. | Bolt, Crossbow | 3 gp | 30 | 3 lb. | ||||
| Dagger, Silvered | 22 gp | 1 | 1 lb. | Rapier +2 | 8320 gp | 1 | 2 lb. | ||||
| Chainmail | 150 gp | 1 | 40 lb. | | | ||||||
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| 0 LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Create Water | V, S | 15 | No | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | None | Player's Handbook 215 | |
| Creates 2 gallons/level of pure water. | |||||||||
| Cure Minor Wounds | V, S | 15 | Yes (harmless); see text | 1 standard action | Touch | Instantaneous | Will half (harmless); see text | Player's Handbook 216 | |
| Cures 1 point of damage. | |||||||||
| Detect Magic | V, S | 15 | No | 1 standard action | 60 ft. | Duration of Lingering Aura | None | Player's Handbook 219 | |
| Detects spells and magic items within 60 ft. | |||||||||
| Detect Poison | V, S | 15 | No | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | None | Player's Handbook 219 | |
| Detects poison in one creature or object. | |||||||||
| Guidance | V, S | 15 | Yes | 1 standard action | Touch | 1 minute or until discharged | Will negates (harmless) | Player's Handbook 238 | |
| +1 on one attack roll, saving throw, or skill check. | |||||||||
| Inflict Minor Wounds | V, S | 15 | Yes | 1 standard action | Touch | Instantaneous | Will negates | Player's Handbook 244 | |
| Touch attack, 1 point of damage. | |||||||||
| Light | V, M, DF | 15 | No | 1 standard action | Touch | 10 minutes/level (D) | None | Player's Handbook 248 | |
| Object shines like a torch. | |||||||||
| Mending | V, S | 15 | Yes (harmless, object) | 1 standard action | 10 ft. | Instantaneous | Will negates (harmless, object) | Player's Handbook 253 | |
| Makes minor repairs on an object. | |||||||||
| Purify Food and Drink | V, S | 15 | Yes (object) | 1 standard action | 10 ft. | Instantaneous | Will negates (object) | Player's Handbook 267 | |
| Purifies 1 cu. ft./level of food or water. | |||||||||
| Read Magic | V, S, F | 15 | 1 standard action | Personal | 10 minutes/level | Player's Handbook 269 | |||
| Read scrolls and spellbooks. | |||||||||
| Resistance | V, S, M, DF | 15 | Yes (harmless) | 1 standard action | Touch | 1 minute | Will negates (harmless) | Player's Handbook 272 | |
| Subject gains +1 on saving throws. | |||||||||
| Virtue | V, S, DF | 15 | Yes (harmless) | 1 standard action | Touch | 1 minute | Fortitude negates (harmless) | Player's Handbook 298 | |
| Subject gains 1 temporary hp. | |||||||||
| 1st LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Bane | V, S, DF | 16 | Yes | 1 standard action | 50 ft. | 1 minute/level | Will negates | Player's Handbook 203 | |
| Enemies take 1 on attack rolls and saves against fear. | |||||||||
| Bless | V, S, DF | 16 | Yes (harmless) | 1 standard action | 50 ft. | 1 minute/level | None | Player's Handbook 205 | |
| Allies gain +1 on attack rolls and saves against fear. | |||||||||
| Bless Water | V, S, M | 16 | Yes (object) | 1 minute | Touch | Instantaneous | Will negates (object) | Player's Handbook 205 | |
| Makes holy water. | |||||||||
| Cause Fear | V, S | 16 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 1d4 rounds or 1 round; see text | Will partial | Player's Handbook 208 | |
| One creature of 5 HD or less flees for 1d4 rounds. | |||||||||
| Cause Fear | V, S | 16 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 1d4 rounds or 1 round; see text | Will partial | Player's Handbook 208 | |
| One creature of 5 HD or less flees for 1d4 rounds. | |||||||||
| Command | V | 16 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 1 round | Will negates | Player's Handbook 211 | |
| One subject obeys selected command for 1 round. | |||||||||
| Comprehend Languages | V, S, M, DF | 16 | 1 standard action | Personal | 10 minutes/level | Player's Handbook 212 | |||
| You understand all spoken and written languages. | |||||||||
| Cure Light Wounds | V, S | 16 | Yes (harmless); see text | 1 standard action | Touch | Instantaneous | Will half (harmless); see text | Player's Handbook 215 | |
| Cures 1d8 damage +1/level (max +5). | |||||||||
| Curse Water | V, S, M | 16 | Yes (object) | 1 minute | Touch | Instantaneous | Will negates (object) | Player's Handbook 216 | |
| Makes unholy water. | |||||||||
| Death Watch | V, S | 16 | No | 1 standard action | 30 ft. | 10 minutes/level | None | Player's Handbook 217 | |
| Reveals how near death subjects within 30 ft. are. | |||||||||
| Detect Chaos | V, S, DF | 16 | No | 1 standard action | 60 ft. | Concentration, up to 10 minutes/level (D) | None | Player's Handbook 218 | |
| Reveals creatures, spells, or objects of selected alignment. | |||||||||
| Detect Evil | V, S, DF | 16 | No | 1 standard action | 60 ft. | Duration of Lingering Aura | None | Player's Handbook 218 | |
| Reveals creatures, spells, or objects of selected alignment. | |||||||||
| Detect Good | V, S, DF | 16 | No | 1 standard action | 60 ft. | Concentration, up to 10 minutes/level (D) | None | Player's Handbook 219 | |
| Reveals creatures, spells, or objects of selected alignment. | |||||||||
| Detect Law | V, S, DF | 16 | No | 1 standard action | 60 ft. | Concentration, up to 10 minutes/level (D) | None | Player's Handbook 219 | |
| Reveals creatures, spells, or objects of selected alignment. | |||||||||
| Detect Undead | V, S, M, DF | 16 | No | 1 standard action | 60 ft. | Duration of Lingering Aura | None | Player's Handbook 220 | |
| Reveals undead within 60 ft. | |||||||||
| Divine Favor | V, S, DF | 16 | 1 standard action | Personal | 1 minute | Player's Handbook 224 | |||
| You gain +1 per three levels on attack and damage rolls. | |||||||||
| Doom | V, S, DF | 16 | Yes | 1 standard action | Medium (100 ft. + 10 ft./level) | 1 minute/level | Will negates | Player's Handbook 225 | |
| One subject takes 2 on attack rolls, damage rolls, saves, and checks. | |||||||||
| Endure Elements | V, S | 16 | Yes (harmless) | 1 standard action | Touch | 24 hours | Will negates (harmless) | Player's Handbook 226 | |
| Exist comfortably in hot or cold environments. | |||||||||
| Entropic Shield | V, S | 16 | 1 standard action | Personal | 1 minute/level (D) | Player's Handbook 227 | |||
| Ranged attacks against you have 20% miss chance. | |||||||||
| Hide from Undead | V, S, DF | 16 | Yes | 1 standard action | Touch | 10 minutes/level (D) | Will negates (harmless); see text | Player's Handbook 241 | |
| Undead cant perceive one subject/level. | |||||||||
| Inflict Light Wounds | V, S | 16 | Yes | 1 standard action | Touch | Instantaneous | Will half | Player's Handbook 244 | |
| Touch deals 1d8 damage +1/level (max +5). | |||||||||
| Inflict Light Wounds | V, S | 16 | Yes | 1 standard action | Touch | Instantaneous | Will half | Player's Handbook 244 | |
| Touch deals 1d8 damage +1/level (max +5). | |||||||||
| Magic Stone | V, S, DF | 16 | Yes (harmless, object) | 1 standard action | Touch | 30 minutes or until discharged | Will negates (harmless, object) | Player's Handbook 251 | |
| Three stones gain +1 on attack, deal 1d6 +1 damage. | |||||||||
| Magic Weapon | V, S, DF | 16 | Yes (harmless, object) | 1 standard action | Touch | 1 minute/level | Will negates (harmless, object) | Player's Handbook 251 | |
| Weapon gains +1 bonus. | |||||||||
| Obscuring Mist | V, S | 16 | No | 1 standard action | 20 ft. | 1 minute/level | None | Player's Handbook 258 | |
| Fog surrounds you. | |||||||||
| Protection from Chaos | V, S, M, DF | 16 | No; see text | 1 standard action | Touch | 1 minute/level (D) | Will negates (harmless) | Player's Handbook 266 | |
| +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | |||||||||
| Protection from Evil | V, S, M, DF | 16 | No; see text | 1 standard action | Touch | 1 minute/level (D) | Will negates (harmless) | Player's Handbook 266 | |
| +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | |||||||||
| Protection from Good | V, S, M, DF | 16 | No; see text | 1 standard action | Touch | 1 minute/level (D) | Will negates (harmless) | Player's Handbook 266 | |
| +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | |||||||||
| Protection from Law | V, S, M, DF | 16 | No; see text | 1 standard action | Touch | 1 minute/level (D) | Will negates (harmless) | Player's Handbook 266 | |
| +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | |||||||||
| Remove Fear | V, S | 16 | Yes (harmless) | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 10 minutes; see text | Will negates (harmless) | Player's Handbook 271 | |
| Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. | |||||||||
| Sanctuary | V, S, DF | 16 | No | 1 standard action | Touch | 1 round/level | Will negates | Player's Handbook 274 | |
| Opponents cant attack you, and you cant attack. | |||||||||
| Shield of Faith | V, S, M | 16 | Yes (harmless) | 1 standard action | Touch | 1 minute/level | Will negates (harmless) | Player's Handbook 278 | |
| Aura grants +2 or higher deflection bonus. | |||||||||
| Summon Monster I | V, S, F, DF | 16 | No | 1 round | Close (25 ft. + 5 ft./2 levels) | 1 round/level (D) | None | Player's Handbook 285 | |
| Calls extraplanar creature to fight for you. | |||||||||
| 2nd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Aid | V, S, DF | 17 | Yes (harmless) | 1 standard action | Touch | 1 minute/level | None | Player's Handbook 196 | |
| +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). | |||||||||
| Align Weapon | V, S, DF | 17 | Yes (harmless, object) | 1 standard action | Touch | 1 minute/level | Will negates (harmless, object) | Player's Handbook 197 | |
| Weapon becomes good, evil, lawful, or chaotic. | |||||||||
| Augury | V, S, M, F | 17 | 1 minute | Personal | Instantaneous | Player's Handbook 202 | |||
| Learns whether an action will be good or bad. | |||||||||
| Bear's Endurance | V, S, DF | 17 | Yes | 1 standard action | Touch | 1 minute/level | Will negates (harmless) | Player's Handbook 203 | |
| Subject gains +4 to Con for 1 minute/level. | |||||||||
| Bull's Strength | V, S, M, DF | 17 | Yes (harmless) | 1 standard action | Touch | 1 minute/level | Will negates (harmless) | Player's Handbook 207 | |
| Subject gains +4 to Str for 1 minute/level. | |||||||||
| Calm Emotions | V, S, DF | 17 | Yes | 1 standard action | Medium (100 ft. + 10 ft./level) | Concentration, up to 1 round/level (D) | Will negates | Player's Handbook 207 | |
| Calms creatures, negating emotion effects. | |||||||||
| Consecrate | V, S, M, DF | 17 | No | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 2 hours/level | None | Player's Handbook 212 | |
| Fills area with positive energy, making undead weaker. | |||||||||
| Cure Moderate Wounds | V, S | 17 | Yes (harmless); see text | 1 standard action | Touch | Instantaneous | Will half (harmless); see text | Player's Handbook 216 | |
| Cures 2d8 damage +1/level (max +10). | |||||||||
| Darkness | V, M, DF | 17 | No | 1 standard action | Touch | 10 minutes/level (D) | None | Player's Handbook 216 | |
| 20-ft. radius of supernatural shadow. | |||||||||
| Death Knell | V, S | 17 | Yes | 1 standard action | Touch | Instantaneous/10 minutes per HD of subject; see text | Will negates | Player's Handbook 217 | |
| Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level. | |||||||||
| Death Knell | V, S | 17 | Yes | 1 standard action | Touch | Instantaneous/10 minutes per HD of subject; see text | Will negates | Player's Handbook 217 | |
| Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level. | |||||||||
| Delay Poison | V, S, DF | 17 | Yes (harmless) | 1 standard action | Touch | 1 hour/level | Fortitude negates (harmless) | Player's Handbook 217 | |
| Stops poison from harming subject for 1 hour/level. | |||||||||
| Desecrate | V, S, M, DF | 17 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 2 hours/level | None | Player's Handbook 218 | |
| Fills area with negative energy, making undead stronger. | |||||||||
| Eagle's Splendor | V, S, M, DF | 17 | Yes | 1 standard action | Touch | 1 minute/level | Will negates (harmless) | Player's Handbook 225 | |
| Subject gains +4 to Cha for 1 minute/level. | |||||||||
| Enthrall | V, S | 17 | Yes | 1 round | Medium (100 ft. + 10 ft./level) | 1 hour or less | Will negates; see text | Player's Handbook 227 | |
| Captivates all within 100 ft. + 10 ft./level. | |||||||||
| Find Traps | V, S | 17 | 1 standard action | Personal | 1 minute/level | Player's Handbook 230 | |||
| Notice traps as a rogue does. | |||||||||
| Gentle Repose | V, S, M, DF | 17 | Yes (object) | 1 standard action | Touch | One day/level | Will negates (object) | Player's Handbook 235 | |
| Preserves one corpse. | |||||||||
| Hold Person | V, S, F, DF | 17 | Yes | 1 standard action | Medium (100 ft. + 10 ft./level) | 1 round/level (D); see text | Will negates; see text | Player's Handbook 241 | |
| Paralyzes one humanoid for 1 round/level. | |||||||||
| Inflict Moderate Wounds | V, S | 17 | Yes | 1 standard action | Touch | Instantaneous | Will half | Player's Handbook 244 | |
| Touch attack, 2d8 damage +1/level (max +10). | |||||||||
| Make Whole | V, S | 17 | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Player's Handbook 252 | ||||
| Repairs an object. | |||||||||
| Owl's Wisdom | V, S, M, DF | 17 | Yes | 1 standard action | Touch | 1 minute/level | Will negates (harmless) | Player's Handbook 259 | |
| Subject gains +4 to Wis for 1 minute/level. | |||||||||
| Remove Paralysis | V, S | 17 | Yes (harmless) | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | Will negates (harmless) | Player's Handbook 271 | |
| Frees one or more creatures from paralysis or slow effect. | |||||||||
| Resist Energy | V, S, DF | 17 | Yes (harmless) | 1 standard action | Touch | 10 minutes/level | Fortitude negates (harmless) | Player's Handbook 272 | |
| Ignores 10 (or more) points of damage/attack from specified energy type. | |||||||||
| Restoration, Lesser | V, S | 17 | Yes (harmless) | 3 rounds | Touch | Instantaneous | Will negates (harmless) | Player's Handbook 272 | |
| Dispels magical ability penalty or repairs 1d4 ability damage. | |||||||||
| Shatter | V, S, M, DF | 17 | Yes (object) | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | Will negates (object); Will negates (object) or Fortitude half; see text | Player's Handbook 278 | |
| Sonic vibration damages objects or crystalline creatures. | |||||||||
| Shatter | V, S, M, DF | 17 | Yes (object) | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | Will negates (object); Will negates (object) or Fortitude half; see text | Player's Handbook 278 | |
| Sonic vibration damages objects or crystalline creatures. | |||||||||
| Shield Other | V, S, F | 17 | Yes (harmless) | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 1 hour/level (D) | Will negates (harmless) | Player's Handbook 278 | |
| You take half of subjects damage. | |||||||||
| Silence | V, S | 17 | Yes; see text or no (object) | 1 standard action | Long (400 ft. + 40 ft./level) | 1 minute/level (D) | Will negates; see text or none (object) | Player's Handbook 279 | |
| Negates sound in 20-ft. radius. | |||||||||
| Sound Burst | V, S, F, DF | 17 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | Fortitude partial | Player's Handbook 281 | |
| Deals 1d8 sonic damage to subjects; may stun them. | |||||||||
| Spiritual Weapon | V, S, DF | 17 | Yes | 1 standard action | Medium (100 ft. + 10 ft./level) | 1 round/level (D) | None | Player's Handbook 283 | |
| Magic weapon attacks on its own. | |||||||||
| Status | V, S | 17 | Yes (harmless) | 1 standard action | Touch | 1 hour/level | Will negates (harmless) | Player's Handbook 284 | |
| Monitors condition, position of allies. | |||||||||
| Summon Monster II | V, S, F, DF | 17 | No | 1 round | Close (25 ft. + 5 ft./2 levels) | 1 round/level (D) | None | Player's Handbook 286 | |
| Calls extraplanar creature to fight for you. | |||||||||
| Undetectable Alignment | V, S | 17 | Yes (object) | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 24 hours | Will negates (object) | Player's Handbook 297 | |
| Conceals alignment for 24 hours. | |||||||||
| Zone of Truth | V, S, DF | 17 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | 1 minute/level | Will negates | Player's Handbook 303 | |
| Subjects within range cannot lie. | |||||||||
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| 0 LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Acid Splash | V, S | 14 | No | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | None | Player's Handbook 196 | |
| Orb deals 1d3 acid damage. | |||||||||
| Detect Magic | V, S | 14 | No | 1 standard action | 60 ft. | Duration of Lingering Aura | None | Player's Handbook 219 | |
| Detects spells and magic items within 60 ft. | |||||||||
| Light | V, M, DF | 14 | No | 1 standard action | Touch | 10 minutes/level (D) | None | Player's Handbook 248 | |
| Object shines like a torch. | |||||||||
| Ray of Frost | V, S | 14 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | None | Player's Handbook 269 | |
| Ray deals 1d3 cold damage. | |||||||||
| Read Magic | V, S, F | 14 | 1 standard action | Personal | 10 minutes/level | Player's Handbook 269 | |||
| Read scrolls and spellbooks. | |||||||||
| 1st LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Burning Hands | V, S | 15 | Yes | 1 standard action | 15 ft. | Instantaneous | Reflex half | Player's Handbook 207 | |
| 1d4/level fire damage (max 5d4). | |||||||||
| Mage Armor | V, S, F | 15 | No | 1 standard action | Touch | 1 hour/level (D) | Will negates (harmless) | Player's Handbook 249 | |
| Gives subject +4 armor bonus. | |||||||||
| Magic Missile | V, S | 15 | Yes | 1 standard action | Medium (100 ft. + 10 ft./level) | Instantaneous | None | Player's Handbook 251 | |
| 1d4+1 damage; +1 missile per two levels above 1st (max 5). | |||||||||
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| 0 LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Acid Splash | V, S | 14 | No | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | None | Player's Handbook 196 | |
| Orb deals 1d3 acid damage. | |||||||||
| Arcane Mark | V, S | 14 | No | 1 standard action | 0 ft. | Permanent | None | Player's Handbook 201 | |
| Inscribes a personal rune (visible or invisible). | |||||||||
| Dancing Lights | V, S | 14 | No | 1 standard action | Medium (100 ft. + 10 ft./level) | 1 minute (D) | None | Player's Handbook 216 | |
| Creates torches or other lights. | |||||||||
| Detect Magic | V, S | 14 | No | 1 standard action | 60 ft. | Duration of Lingering Aura | None | Player's Handbook 219 | |
| Detects spells and magic items within 60 ft. | |||||||||
| Detect Poison | V, S | 14 | No | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | None | Player's Handbook 219 | |
| Detects poison in one creature or object. | |||||||||
| Disrupt Undead | V, S | 14 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | None | Player's Handbook 223 | |
| Deals 1d6 damage to one undead. | |||||||||
| Flare | V | 14 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | Fortitude negates | Player's Handbook 232 | |
| Dazzles one creature (1 on attack rolls). | |||||||||
| Light | V, M, DF | 14 | No | 1 standard action | Touch | 10 minutes/level (D) | None | Player's Handbook 248 | |
| Object shines like a torch. | |||||||||
| Mage Hand | V, S | 14 | No | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Concentration | None | Player's Handbook 249 | |
| 5-pound telekinesis. | |||||||||
| Mending | V, S | 14 | Yes (harmless, object) | 1 standard action | 10 ft. | Instantaneous | Will negates (harmless, object) | Player's Handbook 253 | |
| Makes minor repairs on an object. | |||||||||
| Message | V, S, F | 14 | No | 1 standard action | Medium (100 ft. + 10 ft./level) | 10 minutes/level | None | Player's Handbook 253 | |
| Whispered conversation at distance. | |||||||||
| Open/Close | V, S, F | 14 | Yes (object) | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | Will negates (object) | Player's Handbook 258 | |
| Opens or closes small or light things. | |||||||||
| Prestidigitation | V, S | 14 | No | 1 standard action | 10 ft. | 1 hour | See text | Player's Handbook 264 | |
| Performs minor tricks. | |||||||||
| Ray of Frost | V, S | 14 | Yes | 1 standard action | Close (25 ft. + 5 ft./2 levels) | Instantaneous | None | Player's Handbook 269 | |
| Ray deals 1d3 cold damage. | |||||||||
| Read Magic | V, S, F | 14 | 1 standard action | Personal | 10 minutes/level | Player's Handbook 269 | |||
| Read scrolls and spellbooks. | |||||||||
| Resistance | V, S, M, DF | 14 | Yes (harmless) | 1 standard action | Touch | 1 minute | Will negates (harmless) | Player's Handbook 272 | |
| Subject gains +1 on saving throws. | |||||||||
| Touch of Fatigue | V, S, M | 14 | Yes | 1 standard action | Touch | 1 round/level | Fortitude negates | Player's Handbook 294 | |
| Touch attack fatigues target. | |||||||||
| 1st LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Comprehend Languages | V, S, M, DF | 15 | 1 standard action | Personal | 10 minutes/level | Player's Handbook 212 | |||
| You understand all spoken and written languages. | |||||||||
| Expeditious Retreat | V, S | 15 | 1 standard action | Personal | 1 minute/level (D) | Player's Handbook 228 | |||
| Your speed increases by 30 ft. | |||||||||
| Hold Portal | V | 15 | No | 1 standard action | Medium (100 ft. + 10 ft./level) | 1 minute/level (D) | None | Player's Handbook 241 | |
| Holds door shut. | |||||||||
| Identify | V, S, M, DF | 15 | No | 1 hour | Touch | Instantaneous | None | Player's Handbook 243 | |
| Determines properties of magic item. | |||||||||
| Magic Missile | V, S | 15 | Yes | 1 standard action | Medium (100 ft. + 10 ft./level) | Instantaneous | None | Player's Handbook 251 | |
| 1d4+1 damage; +1 missile per two levels above 1st (max 5). | |||||||||
| Mount | V, S, M | 15 | No | 1 round | Close (25 ft. + 5 ft./2 levels) | 2 hours/level (D) | None | Player's Handbook 256 | |
| Summons riding horse for 2 hours/level. | |||||||||
| Summon Monster I | V, S, F, DF | 15 | No | 1 round | Close (25 ft. + 5 ft./2 levels) | 1 round/level (D) | None | Player's Handbook 285 | |
| Calls extraplanar creature to fight for you. | |||||||||
| 2nd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Continual Flame | V, S, M | 16 | No | 1 standard action | Touch | Permanent | None | Player's Handbook 213 | |
| Makes a permanent, heatless torch. | |||||||||
| Flaming Sphere | V, S, M, DF | 16 | Yes | 1 standard action | Medium (100 ft. + 10 ft./level) | 1 round/level | Reflex negates | Player's Handbook 232 | |
| Creates rolling ball of fire, 2d6 damage, lasts 1 round/level. | |||||||||