KaltenCR 4
Male Human Cleric 4
LG Medium humanoid
Init +1; Senses Listen +4, Spot +4
Aura Aura

Defense

AC 21, touch 11, flat-footed 20
hp 31 (4 HD)
Fort +5, Ref +2, Will +8

Offense

Spd 20 ft.
Melee Longsword +6 (1d8+2 /19-20/x2) and Shield, Heavy Steel or
Mace, Heavy +5 (1d8+2 /x2) and Shield, Heavy Steel
Ranged Crossbow, Light +4 (1d8 /19-20/x2)
Space 5 ft.; Reach 5 ft.
Cleric Spells Prepared (CL 4th; +5 melee touch, +4 ranged touch):

Statistics

Str 14, Dex 12, Con 12, Int 10, Wis 19, Cha 14
Base Atk +3; Grp +5
Feats Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Divine Spell Power, Extra Turning, Martial Weapon Proficiency (Longsword), Shield Proficiency, Simple Weapons Proficiency, Spurn Death's Touch, Weapon Focus (Longsword)
Skills Balance -6, Bluff +2, Climb -5, Concentration +8, Diplomacy +2, Disguise +2, Escape Artist -6, Gather Information +2, Heal +11, Hide -6, Intimidate +2, Jump -11, Knowledge (Religion) +7, Listen +4, Move Silently -6, Perform +2, Ride +1, Sense Motive +4, Spot +4, Survival +4, Swim -12, Use Rope +1
Languages Common
SQ Aura, Cleric Code of Conduct, Spontaneous Casting (Cleric), Turn or Rebuke Undead
Combat Gear Banded Mail +1; Crossbow, Light; Longsword; Longsword (Cold Iron); Mace, Heavy; Shield, Heavy Steel; Wand of Cure Light Wounds
Possessions 2 gp, 8 sp, 7 cp; Amulet of Natural Armor +1; Backpack; Banded Mail +1; Bedroll; Breathing Mask; Chalk, 1 Piece; Circlet of Wisdom +2; Cleric's Vestments; Crossbow, Light; Holy Symbol, Silver; Holy Water, Flask; Lantern, Hooded; Longsword; Longsword (Cold Iron); Mace, Heavy; Manacles; Miner's Helmet; Oil, 1 pt. Flask x5 ; Pearl of Power, 1st Level Spell; Rations, Trail, 1 day x4 ; Rope, Hempen (50 ft.); Shield, Heavy Steel; Smelling Salts; Spell Component Pouch; Wand of Cure Light Wounds; Whetstone

Special Abilities

Turn or Rebuke Undead (Su) Can affect undead creatures by channeling the power of faith through a holy or unholy symbol.