| DOMAINSDeath
| | Can use a death touch attack once per day.
| | Domain Name | | Granted Power | Destruction
| | Can make Smite melee attack once per day at +4 to attack roll and with bonus damage equal to granting class level.
| | Domain Name | | Granted Power |
| | Specialty School | | Illusion | SPECIALTY SCHOOL (+2 BONUS ON SPELLCRAFT CHECKS TO LEARN SPELLS FROM THIS CHOSEN SCHOOL) |
| | | | | | | | | | | | |
| Create Water
| V, S | 13
| No
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| Instantaneous
| None
| Player's Handbook 215
| | Creates 2 gallons/level of pure water. |
| Cure Minor Wounds
| V, S | 13
| Yes (harmless); see text
| 1 standard action
| Touch
| Instantaneous
| Will half (harmless); see text
| Player's Handbook 216
| | Cures 1 point of damage. |
| Detect Magic
| V, S | 13
| No
| 1 standard action
| 60 ft.
| Duration of Lingering Aura
| None
| Player's Handbook 219
| | Detects spells and magic items within 60 ft. |
| Detect Poison
| V, S | 13
| No
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| Instantaneous
| None
| Player's Handbook 219
| | Detects poison in one creature or object. |
| Guidance
| V, S | 13
| Yes
| 1 standard action
| Touch
| 1 minute or until discharged
| Will negates (harmless)
| Player's Handbook 238
| | +1 on one attack roll, saving throw, or skill check. |
| Inflict Minor Wounds
| V, S | 13
| Yes
| 1 standard action
| Touch
| Instantaneous
| Will negates
| Player's Handbook 244
| | Touch attack, 1 point of damage. |
| Light
| V, M, DF | 13
| No
| 1 standard action
| Touch
| 10 minutes/level (D)
| None
| Player's Handbook 248
| | Object shines like a torch. |
| Mending
| V, S | 13
| Yes (harmless, object)
| 1 standard action
| 10 ft.
| Instantaneous
| Will negates (harmless, object)
| Player's Handbook 253
| | Makes minor repairs on an object. |
| Purify Food and Drink
| V, S | 13
| Yes (object)
| 1 standard action
| 10 ft.
| Instantaneous
| Will negates (object)
| Player's Handbook 267
| | Purifies 1 cu. ft./level of food or water. |
| Read Magic
| V, S, F | 13
|
| 1 standard action
| Personal
| 10 minutes/level
|
| Player's Handbook 269
| | Read scrolls and spellbooks. |
| Resistance
| V, S, M, DF | 13
| Yes (harmless)
| 1 standard action
| Touch
| 1 minute
| Will negates (harmless)
| Player's Handbook 272
| | Subject gains +1 on saving throws. |
| Virtue
| V, S, DF | 13
| Yes (harmless)
| 1 standard action
| Touch
| 1 minute
| Fortitude negates (harmless)
| Player's Handbook 298
| | Subject gains 1 temporary hp. |
| | | | | | | | | | | |
| Bane
| V, S, DF | 14
| Yes
| 1 standard action
| 50 ft.
| 1 minute/level
| Will negates
| Player's Handbook 203
| | Enemies take 1 on attack rolls and saves against fear. |
| Bless
| V, S, DF | 14
| Yes (harmless)
| 1 standard action
| 50 ft.
| 1 minute/level
| None
| Player's Handbook 205
| | Allies gain +1 on attack rolls and saves against fear. |
| Bless Water
| V, S, M | 14
| Yes (object)
| 1 minute
| Touch
| Instantaneous
| Will negates (object)
| Player's Handbook 205
| | Makes holy water. |
| Cause Fear
| V, S | 14
| Yes
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 1d4 rounds or 1 round; see text
| Will partial
| Player's Handbook 208
| | One creature of 5 HD or less flees for 1d4 rounds. |
| Cause Fear
| V, S | 14
| Yes
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 1d4 rounds or 1 round; see text
| Will partial
| Player's Handbook 208
| | One creature of 5 HD or less flees for 1d4 rounds. |
| Command
| V | 14
| Yes
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 1 round
| Will negates
| Player's Handbook 211
| | One subject obeys selected command for 1 round. |
| Comprehend Languages
| V, S, M, DF | 14
|
| 1 standard action
| Personal
| 10 minutes/level
|
| Player's Handbook 212
| | You understand all spoken and written languages. |
| Cure Light Wounds
| V, S | 14
| Yes (harmless); see text
| 1 standard action
| Touch
| Instantaneous
| Will half (harmless); see text
| Player's Handbook 215
| | Cures 1d8 damage +1/level (max +5). |
| Curse Water
| V, S, M | 14
| Yes (object)
| 1 minute
| Touch
| Instantaneous
| Will negates (object)
| Player's Handbook 216
| | Makes unholy water. |
| Death Watch
| V, S | 14
| No
| 1 standard action
| 30 ft.
| 10 minutes/level
| None
| Player's Handbook 217
| | Reveals how near death subjects within 30 ft. are. |
| Detect Chaos
| V, S, DF | 14
| No
| 1 standard action
| 60 ft.
| Concentration, up to 10 minutes/level (D)
| None
| Player's Handbook 218
| | Reveals creatures, spells, or objects of selected alignment. |
| Detect Evil
| V, S, DF | 14
| No
| 1 standard action
| 60 ft.
| Duration of Lingering Aura
| None
| Player's Handbook 218
| | Reveals creatures, spells, or objects of selected alignment. |
| Detect Good
| V, S, DF | 14
| No
| 1 standard action
| 60 ft.
| Concentration, up to 10 minutes/level (D)
| None
| Player's Handbook 219
| | Reveals creatures, spells, or objects of selected alignment. |
| Detect Law
| V, S, DF | 14
| No
| 1 standard action
| 60 ft.
| Concentration, up to 10 minutes/level (D)
| None
| Player's Handbook 219
| | Reveals creatures, spells, or objects of selected alignment. |
| Detect Undead
| V, S, M, DF | 14
| No
| 1 standard action
| 60 ft.
| Duration of Lingering Aura
| None
| Player's Handbook 220
| | Reveals undead within 60 ft. |
| Divine Favor
| V, S, DF | 14
|
| 1 standard action
| Personal
| 1 minute
|
| Player's Handbook 224
| | You gain +1 per three levels on attack and damage rolls. |
| Doom
| V, S, DF | 14
| Yes
| 1 standard action
| Medium (100 ft. + 10 ft./level)
| 1 minute/level
| Will negates
| Player's Handbook 225
| | One subject takes 2 on attack rolls, damage rolls, saves, and checks. |
| Endure Elements
| V, S | 14
| Yes (harmless)
| 1 standard action
| Touch
| 24 hours
| Will negates (harmless)
| Player's Handbook 226
| | Exist comfortably in hot or cold environments. |
| Entropic Shield
| V, S | 14
|
| 1 standard action
| Personal
| 1 minute/level (D)
|
| Player's Handbook 227
| | Ranged attacks against you have 20% miss chance. |
| Hide from Undead
| V, S, DF | 14
| Yes
| 1 standard action
| Touch
| 10 minutes/level (D)
| Will negates (harmless); see text
| Player's Handbook 241
| | Undead cant perceive one subject/level. |
| Inflict Light Wounds
| V, S | 14
| Yes
| 1 standard action
| Touch
| Instantaneous
| Will half
| Player's Handbook 244
| | Touch deals 1d8 damage +1/level (max +5). |
| Inflict Light Wounds
| V, S | 14
| Yes
| 1 standard action
| Touch
| Instantaneous
| Will half
| Player's Handbook 244
| | Touch deals 1d8 damage +1/level (max +5). |
| Magic Stone
| V, S, DF | 14
| Yes (harmless, object)
| 1 standard action
| Touch
| 30 minutes or until discharged
| Will negates (harmless, object)
| Player's Handbook 251
| | Three stones gain +1 on attack, deal 1d6 +1 damage. |
| Magic Weapon
| V, S, DF | 14
| Yes (harmless, object)
| 1 standard action
| Touch
| 1 minute/level
| Will negates (harmless, object)
| Player's Handbook 251
| | Weapon gains +1 bonus. |
| Obscuring Mist
| V, S | 14
| No
| 1 standard action
| 20 ft.
| 1 minute/level
| None
| Player's Handbook 258
| | Fog surrounds you. |
| Protection from Chaos
| V, S, M, DF | 14
| No; see text
| 1 standard action
| Touch
| 1 minute/level (D)
| Will negates (harmless)
| Player's Handbook 266
| | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Evil
| V, S, M, DF | 14
| No; see text
| 1 standard action
| Touch
| 1 minute/level (D)
| Will negates (harmless)
| Player's Handbook 266
| | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Good
| V, S, M, DF | 14
| No; see text
| 1 standard action
| Touch
| 1 minute/level (D)
| Will negates (harmless)
| Player's Handbook 266
| | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
| Protection from Law
| V, S, M, DF | 14
| No; see text
| 1 standard action
| Touch
| 1 minute/level (D)
| Will negates (harmless)
| Player's Handbook 266
| | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
| Remove Fear
| V, S | 14
| Yes (harmless)
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 10 minutes; see text
| Will negates (harmless)
| Player's Handbook 271
| | Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. |
| Sanctuary
| V, S, DF | 14
| No
| 1 standard action
| Touch
| 1 round/level
| Will negates
| Player's Handbook 274
| | Opponents cant attack you, and you cant attack. |
| Shield of Faith
| V, S, M | 14
| Yes (harmless)
| 1 standard action
| Touch
| 1 minute/level
| Will negates (harmless)
| Player's Handbook 278
| | Aura grants +2 or higher deflection bonus. |
| Summon Monster I
| V, S, F, DF | 14
| No
| 1 round
| Close (25 ft. + 5 ft./2 levels)
| 1 round/level (D)
| None
| Player's Handbook 285
| | Calls extraplanar creature to fight for you. |
| | | | | | | | | | | |
| Aid
| V, S, DF | 15
| Yes (harmless)
| 1 standard action
| Touch
| 1 minute/level
| None
| Player's Handbook 196
| | +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). |
| Align Weapon
| V, S, DF | 15
| Yes (harmless, object)
| 1 standard action
| Touch
| 1 minute/level
| Will negates (harmless, object)
| Player's Handbook 197
| | Weapon becomes good, evil, lawful, or chaotic. |
| Augury
| V, S, M, F | 15
|
| 1 minute
| Personal
| Instantaneous
|
| Player's Handbook 202
| | Learns whether an action will be good or bad. |
| Bear's Endurance
| V, S, DF | 15
| Yes
| 1 standard action
| Touch
| 1 minute/level
| Will negates (harmless)
| Player's Handbook 203
| | Subject gains +4 to Con for 1 minute/level. |
| Bull's Strength
| V, S, M, DF | 15
| Yes (harmless)
| 1 standard action
| Touch
| 1 minute/level
| Will negates (harmless)
| Player's Handbook 207
| | Subject gains +4 to Str for 1 minute/level. |
| Calm Emotions
| V, S, DF | 15
| Yes
| 1 standard action
| Medium (100 ft. + 10 ft./level)
| Concentration, up to 1 round/level (D)
| Will negates
| Player's Handbook 207
| | Calms creatures, negating emotion effects. |
| Consecrate
| V, S, M, DF | 15
| No
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 2 hours/level
| None
| Player's Handbook 212
| | Fills area with positive energy, making undead weaker. |
| Cure Moderate Wounds
| V, S | 15
| Yes (harmless); see text
| 1 standard action
| Touch
| Instantaneous
| Will half (harmless); see text
| Player's Handbook 216
| | Cures 2d8 damage +1/level (max +10). |
| Darkness
| V, M, DF | 15
| No
| 1 standard action
| Touch
| 10 minutes/level (D)
| None
| Player's Handbook 216
| | 20-ft. radius of supernatural shadow. |
| Death Knell
| V, S | 15
| Yes
| 1 standard action
| Touch
| Instantaneous/10 minutes per HD of subject; see text
| Will negates
| Player's Handbook 217
| | Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level. |
| Death Knell
| V, S | 15
| Yes
| 1 standard action
| Touch
| Instantaneous/10 minutes per HD of subject; see text
| Will negates
| Player's Handbook 217
| | Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level. |
| Delay Poison
| V, S, DF | 15
| Yes (harmless)
| 1 standard action
| Touch
| 1 hour/level
| Fortitude negates (harmless)
| Player's Handbook 217
| | Stops poison from harming subject for 1 hour/level. |
| Desecrate
| V, S, M, DF | 15
| Yes
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 2 hours/level
| None
| Player's Handbook 218
| | Fills area with negative energy, making undead stronger. |
| Eagle's Splendor
| V, S, M, DF | 15
| Yes
| 1 standard action
| Touch
| 1 minute/level
| Will negates (harmless)
| Player's Handbook 225
| | Subject gains +4 to Cha for 1 minute/level. |
| Enthrall
| V, S | 15
| Yes
| 1 round
| Medium (100 ft. + 10 ft./level)
| 1 hour or less
| Will negates; see text
| Player's Handbook 227
| | Captivates all within 100 ft. + 10 ft./level. |
| Find Traps
| V, S | 15
|
| 1 standard action
| Personal
| 1 minute/level
|
| Player's Handbook 230
| | Notice traps as a rogue does. |
| Gentle Repose
| V, S, M, DF | 15
| Yes (object)
| 1 standard action
| Touch
| One day/level
| Will negates (object)
| Player's Handbook 235
| | Preserves one corpse. |
| Hold Person
| V, S, F, DF | 15
| Yes
| 1 standard action
| Medium (100 ft. + 10 ft./level)
| 1 round/level (D); see text
| Will negates; see text
| Player's Handbook 241
| | Paralyzes one humanoid for 1 round/level. |
| Inflict Moderate Wounds
| V, S | 15
| Yes
| 1 standard action
| Touch
| Instantaneous
| Will half
| Player's Handbook 244
| | Touch attack, 2d8 damage +1/level (max +10). |
| Make Whole
| V, S | 15
|
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
|
|
| Player's Handbook 252
| | Repairs an object. |
| Owl's Wisdom
| V, S, M, DF | 15
| Yes
| 1 standard action
| Touch
| 1 minute/level
| Will negates (harmless)
| Player's Handbook 259
| | Subject gains +4 to Wis for 1 minute/level. |
| Remove Paralysis
| V, S | 15
| Yes (harmless)
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| Instantaneous
| Will negates (harmless)
| Player's Handbook 271
| | Frees one or more creatures from paralysis or slow effect. |
| Resist Energy
| V, S, DF | 15
| Yes (harmless)
| 1 standard action
| Touch
| 10 minutes/level
| Fortitude negates (harmless)
| Player's Handbook 272
| | Ignores 10 (or more) points of damage/attack from specified energy type. |
| Restoration, Lesser
| V, S | 15
| Yes (harmless)
| 3 rounds
| Touch
| Instantaneous
| Will negates (harmless)
| Player's Handbook 272
| | Dispels magical ability penalty or repairs 1d4 ability damage. |
| Shatter
| V, S, M, DF | 15
| Yes (object)
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| Instantaneous
| Will negates (object); Will negates (object) or Fortitude half; see text
| Player's Handbook 278
| | Sonic vibration damages objects or crystalline creatures. |
| Shatter
| V, S, M, DF | 15
| Yes (object)
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| Instantaneous
| Will negates (object); Will negates (object) or Fortitude half; see text
| Player's Handbook 278
| | Sonic vibration damages objects or crystalline creatures. |
| Shield Other
| V, S, F | 15
| Yes (harmless)
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 1 hour/level (D)
| Will negates (harmless)
| Player's Handbook 278
| | You take half of subjects damage. |
| Silence
| V, S | 15
| Yes; see text or no (object)
| 1 standard action
| Long (400 ft. + 40 ft./level)
| 1 minute/level (D)
| Will negates; see text or none (object)
| Player's Handbook 279
| | Negates sound in 20-ft. radius. |
| Sound Burst
| V, S, F, DF | 15
| Yes
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| Instantaneous
| Fortitude partial
| Player's Handbook 281
| | Deals 1d8 sonic damage to subjects; may stun them. |
| Spiritual Weapon
| V, S, DF | 15
| Yes
| 1 standard action
| Medium (100 ft. + 10 ft./level)
| 1 round/level (D)
| None
| Player's Handbook 283
| | Magic weapon attacks on its own. |
| Status
| V, S | 15
| Yes (harmless)
| 1 standard action
| Touch
| 1 hour/level
| Will negates (harmless)
| Player's Handbook 284
| | Monitors condition, position of allies. |
| Summon Monster II
| V, S, F, DF | 15
| No
| 1 round
| Close (25 ft. + 5 ft./2 levels)
| 1 round/level (D)
| None
| Player's Handbook 286
| | Calls extraplanar creature to fight for you. |
| Undetectable Alignment
| V, S | 15
| Yes (object)
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 24 hours
| Will negates (object)
| Player's Handbook 297
| | Conceals alignment for 24 hours. |
| Zone of Truth
| V, S, DF | 15
| Yes
| 1 standard action
| Close (25 ft. + 5 ft./2 levels)
| 1 minute/level
| Will negates
| Player's Handbook 303
| | Subjects within range cannot lie. |
|
|